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superxdude
Joined: 20 Oct 2009 Posts: 3
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Posted: Tue Dec 15, 2009 4:28 pm Post subject: Alliances |
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Made a scenario the other day, a 9 vs 1 but somehow the alliances portion got screwed up. Is there a way to do this, where 9 AI's will not fight each other, only the human?
Possible addition here to next version, option where computers only fight human players? Might not be any cooperation so to say, but it'll make our job as humans a bit harder. |
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WW2WEASEL
Joined: 25 Nov 2006 Posts: 74
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Posted: Thu Dec 17, 2009 5:02 am Post subject: alliances |
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I hade made a tutorial on Alliances...
Sadly it no longer appears to be on Salient games website...
If you setup alliances correctly in Scenario setup you must also specify Alliances in game setup parameters as well. |
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superxdude
Joined: 20 Oct 2009 Posts: 3
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Posted: Thu Dec 17, 2009 5:29 am Post subject: |
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thanks WW2.
Idea is to give human 25 cities or so at start with 75 within 50-75 tiles.
8-9 computer players start at top of map (100 x 200) with 3 cities each but 25 within 4-5 tiles.
Human also gets several destroyers, trucks, planes, etc to faiclitate scouting as they will probably need it. |
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