Although the 3.11 world building logic
is very nice for map creation, some players desire more control over how a
world will be constructed in an automated fashion. The 3.5 world building
option attempts to do this somewhat, by exposing the factors that in inputs
for the 3.11 map building logic. However, due to the fact that the 3.11 logic
was not designed to be used in such a way, desired results from tweaking those
values are not always achieved. Therefore the need for a more independent map
tool was born.
With the introduction of the DLL
interface for map building, map designers with the programming skill to make
a DLL can build their own world given the Map Factors and City Building
factors. It is not the scope of this manual give a technical lesson on how to
program. Those wishing to build World Build DLL's need to have the technical
knowledge to do so.
In the utils directory from the Empire
Deluxe home directory there is a directory entitled WorldBuild. in there the
source code for the WorldBuild.dll program can be found. (WorldBuild.h
and WorldBuild.cpp)The explanation to the interface can also be found in those
two files.
To use a DLL, it has to be entered
into the INI file under the appropriate name.